pokemon firered starter: Bulbasaur vs Charmander vs Squirtle
Introduction
Choosing the perfect pokemon firered starter is one of those memorable early decisions that shapes your entire Kanto adventure. Whether you pick Bulbasaur, Charmander, or Squirtle, that first partner becomes a trusted ally through Brock, Misty, and beyond. This guide helps you decide the best starter for your playstyle, explains evolutions and movesets, and gives practical tips for early gyms, team building, and even Nuzlocke runs. If you want clear comparisons, easy-to-follow examples, and smart strategies that respect Gen I mechanics and FireRed quirks, read on.
Why the pokemon firered starter choice matters
At face value, the starter Pokemon seems like a simple flavor choice. In practice, it influences gym difficulty, rival battles, and team composition through the mid- and late-game. In Pokemon FireRed, type matchups are crucial because the first three gyms test Fire, Water, and Grass mechanics in different ways. Your starter’s evolution line also determines how you handle key opponents, and your early-game experience gain affects the Pokemon you plan to catch. The classic Kanto starters—Bulbasaur, Charmander, and Squirtle—each offer distinct advantages and trade-offs, so understanding stats, movepools, and long-term roles matters.
Head-to-head: Bulbasaur, Charmander, and Squirtle
This section compares the three starter Pokemon in plain terms so you can make an informed decision right away.
Bulbasaur: reliable and beginner-friendly
Bulbasaur is the easiest starter for early-game progress. As a Grass/Poison type, Bulbasaur neutralizes Brock’s Rock-type Pokemon and handles Misty’s Water-type with fewer problems than Charmander. Its evolution to Ivysaur and later Venusaur adds bulk and strong special attack potential. Moves like Sleep Powder, Leech Seed, and Razor Leaf provide good utility and sustain. Bulbasaur is ideal for trainers who want a smoother path through the first gyms and prefer a defensive, support-oriented team member.
Charmander: high potential, higher risk
Charmander is a fan favorite because its final evolution Charizard offers excellent special attack and speed, plus a cool Fire/Flying typing. In FireRed, though, Charmander struggles early: Brock’s Geodude and Onix are tough until you grind levels or use TMs. Charmander shines later on, especially when it learns strong moves like Flamethrower and Earthquake for coverage. Choose Charmander if you enjoy a challenge, plan to grind or catch complementary team members early, and want a powerful sweeper for late-game Kanto and beyond.
Squirtle: balanced and tanky
Squirtle evolves into Wartortle and Blastoise, offering a strong Water-type with solid defenses and useful movepool options like Surf and Ice Beam via TMs. Squirtle handles Rock- and Fire-type foes well, making Misty a non-issue and giving you an edge in multiple gym battles. Blastoise is especially useful against Fire- and Ground-types, and the availability of TMs like Hydro Pump or Surf early in FireRed helps set a dependable team anchor. Squirtle is the middle-ground pick for players who want consistent performance without the early fragility of Charmander.
Stats, evolutions, and movepool insights
Understanding base stats and evolutions is vital for long-term planning. Here are the core numbers and movepool highlights for each starter along with tips for moves and TMs.
- Bulbasaur/Venusaur: Good HP, decent Defense and Special; gains Poison typing before becoming Grass/Poison; great utility moves like Leech Seed, Sleep Powder; learns strong special moves and benefits from Toxic for stall strategies.
- Charmander/Charizard: Lower defense early but excellent Special Attack and Speed when fully evolved; Charizard is Fire/Flying with access to powerful Fire moves and coverage like Earthquake or Fly; watch for Rock- and Water-type threats early on.
- Squirtle/Blastoise: Balanced defenses and attack stats, outstanding special defense; Blastoise has access to Surf and Ice Beam (via TM), making it versatile for coverage against Grass and Dragon types; ideal for physical and special mixed builds.
When planning a movepool, consider both early HM needs and late-game TMs. For example, keeping an optimal HM user for Surf or Fly affects which starter you choose. Use TMs like Earthquake, Ice Beam, Thunderbolt, and Flamethrower to expand coverage. If you plan competitive-style training, balance physical and special moves based on your Pokemon’s stats and nature.
Early-game strategies and gym matchup tips
Here are practical tips for the first weeks of your FireRed playthrough, focusing on how the pokemon firered starter interacts with the Kanto gyms and the rival battles.
- Brock (Pewter City): Bulbasaur has the easiest time; Squirtle and Charmander must grind levels or use status effects and healing items. Consider catching a Mankey or Nidoran for an early advantage if you did not pick Bulbasaur.
- Misty (Cerulean City): Squirtle and Bulbasaur handle her Water-types well. Charmander will need to rely on level advantage or strategy; catching a Bellsprout on Route 3 or a Butterfree with Confusion can help.
- Lt. Surge (Vermilion City): Electric types are tricky; Squirtle and Bulbasaur can tank a hit better than Charmander. Bring Ground-type coverage like Dig or Earthquake when possible, or keep a Nidoking or Sandslash for their combination of power and Ground-type moves.
- Rival battles: Your rival often picks the starter with an advantage over yours. Plan for that by training a partner with coverage or balancing your team with type diversity early.
Tip: early HM users matter. If you plan to use Surf and Fly late-game, consider how your starter will complement main HM contributors. Bulbasaur makes Rock-type gym fights easier; Squirtle gives dependable Water coverage for later Elite Four challenges.
Building a balanced FireRed team around your starter
Your starter shouldn’t carry every match alone. Building synergy with catches in Kanto will reduce weaknesses and enhance strengths. Here are suggested teammates and why they pair well with each starter.
Bulbasaur team ideas
- Pidgeot for Flying STAB and early HM Fly
- Arcanine or Ninetales for Fire coverage so Venusaur doesn’t struggle against Ice or Bug late-game
- Jolteon or Magneton for speed and Electric coverage to offset Venusaur’s weakness to Flying
Charmander team ideas
- Lapras or Vaporeon for bulky Water coverage and Surf
- Rhydon or Nidoking for physical power and Rock/Ground resistance against Electric and Rock types
- Venomoth or Exeggutor for Grass/Psychic support and Sleep Powder utility
Squirtle team ideas
- Venusaur for Grass support if you want more defense and mixed attacking options
- Jolteon to counter Grass and Flying threats
- Porygon or Alakazam for Psychic power and special attack coverage
General team-building tips:
- Cover dual weaknesses with at least one strong counter per common gym.
- Use HM-free Pokemon for optional areas to keep your starter free for battles.
- Balance physical and special attackers so enemy defenses don’t shut down your strategy.
Advanced considerations: Nuzlocke, EVs, and competitive play
If you plan a Nuzlocke run, a pokemon firered starter choice can drastically alter your odds. Bulbasaur’s early utility and bulk make it safe for permadeath runs, while Charmander’s late-game power rewards careful training and evasion of early threats. Squirtle is dependable and forgiving if you miss catches early.
For EV training and competitive thinking even in FireRed, consider the following:
- Nature: Choose a nature that complements your starter’s highest stat (e.g., Modest for Venusaur special attackers, Adamant for physical Charizard sets).
- EVs: Focus EVs on the key stat—attack or special attack—depending on moveset. Speed EVs can make Charizard outspeed key threats, while HP and Defense EVs help Bulbasaur tank hits.
- IVs: If you are restarting for perfect IVs, Charmander benefits most from high Special Attack and Speed IVs, Bulbasaur from Special Attack and HP IVs, Squirtle from Defense and Special Defense IVs.
- TM selection: Plan which TMs you will use based on team synergy. Surf, Earthquake, Thunderbolt, and Ice Beam are prized TMs in FireRed for coverage and are especially useful on starters with flexible movepools.
Tip for Nuzlocke players: early capture priority should be a good coverage Pokemon that handles a weakness of your starter. If you pick Charmander, catch a Ground- or Rock-type early to mitigate Brock and Lt. Surge.
Common mistakes and how to avoid them
New players often repeat certain errors when choosing their pokemon firered starter. Avoid these pitfalls with simple adjustments.
- Picking purely on looks: Charmander is adorable, but aesthetic choices can make early gyms harder. If you value convenience over challenge, Bulbasaur is friendlier.
- Ignoring team coverage: Relying on your starter alone leaves you vulnerable. Add at least two Pokemon that cover your starter’s weaknesses by mid-game.
- Neglecting HM planning: If your starter is your HM slave, it may miss out on better moves. Reserve HM duties for disposable or secondary teammates where possible.
- Underestimating rival choices: Your rival’s team will often counter your starter. Train secondary counters or switch to strategic maneuvers like status moves and healing items.
- Skipping early grinding: Especially for Charmander, a small level grind before Brock can make the run smoother. Use the Route 3 and Viridian Forest battles for XP gain.
Examples and quick-build suggestions
Here are concrete starter-centered team examples you can adopt quickly in FireRed.
Beginner-friendly Bulbasaur core
- Bulbasaur/Venusaur with Sleep Powder, Leech Seed, Sludge Bomb, Giga Drain
- Pidgeot for Fly and physical damage
- Jolteon for speed and Electric coverage
- Rhydon for physical power and Rock/Ground resistance
Power-focused Charmander core
- Charmander/Charizard with Flamethrower, Earthquake, Dragon Claw, Fly
- Lapras for Surf and Ice Beam
- Nidoking for mixed coverage and Poison/Bombard moves
- Alakazam for fast special attacks and Psychic coverage
Balanced Squirtle core
- Squirtle/Blastoise with Surf, Ice Beam, Earthquake, Protect
- Venusaur for Grass and status support
- Jolteon for rapid Electric attacks
- Snorlax for massive HP and a reliable late-game tank
FAQ
Q1: Which pokemon firered starter is best for beginners?
A1: Bulbasaur is widely recommended for beginners because it makes the early Rock- and Water-type gyms easier and provides strong utility moves for the mid-game.
Q2: Is Charmander a bad choice in FireRed?
A2: Charmander is not bad, but it is riskier early on. With patience, grinding, and complementary team members, Charmander evolves into a powerful Charizard that excels later in the game.
Q3: Can I use my starter as an HM slave?
A3: You can, but it is often better to reserve HMs for other Pokemon so your starter keeps optimal battle moves. HM-free teams maintain your starter’s competitive movepool.
Q4: How does the rival pick affect my starter choice?
A4: Your rival usually chooses the starter that has a type advantage over yours. Expect this and plan to catch or train a counter early, such as a Ground- or Psychic-type, depending on your starter.
Q5: Which starter is best for a Nuzlocke run?
A5: Bulbasaur is often the safest pick for Nuzlocke because of its early-game utility and survivability. Squirtle is also strong for a more balanced approach, while Charmander adds challenge but high payoff if you succeed.
Conclusion
The pokemon firered starter you pick shapes your FireRed adventure in meaningful ways, from gym difficulty to team synergy and endgame power. Bulbasaur lends consistency and safety, Squirtle offers balance and tankiness, and Charmander provides a rewarding but riskier path to late-game dominance. Consider your preferred playstyle: do you want a smooth beginner-friendly run, a balanced team, or a challenging high-reward arc? Use the examples, movepool tips, and early-game strategies in this guide to make the choice that fits you. No matter which starter you choose, thoughtful team building, proper move selection, and a bit of training will carry you through Kanto and beyond. Good luck, trainer.

